CS2D
General
new map sprites Q :)
new map sprites Q :)
8 replies Ok i want to make a turret in a room behind a breakable crate non visible to the players using a 32x32 pixel sprite that covers the turret & blends in with the floor.
my Q is how do I make the sprite that's covering the turret disappear when the crate is broken ? ive tried to use the breakable entity's trigger with the sprites name but to no avail
Breakable
Name:
Trigger: 1
Sprite
Name: 1
Trigger:
try again.
like that its correct. Mod IS Correct
Hey I wanna ask too
how can i make trigger_use For a weapons
and when i press the waepon must be spawn at 5 second?
iforgot about this Trigger_use
Name:
Trigger: 1
Trigger_delay
Name: 1
Trigger: 11
Delay: 5
Item
Name: 11
Trigger:
(must be triggered when pressed)
or
(this is looping, if you don't want the weapon to trigger every 5 seconds, try the way up there)
you can make a trigger use which trigger the item, then in the item choose "trigger every x second" in the x bar just type in 5 tHX
yea thx m8
now back to work on anomalous materials map
@Phenixtri, Holy **** I didn't know you make Half-Life 1 maps , Sure wish you can conquer it
Good luck Phenixtri
@Mod, You guys are truely Good at triggers...
@Passer,
Phenixtri almost got wrong if you didn't Remind Mod
@Gordon Freeman, I think I'm a Little bit Lokko!! Today.. Well yea im helping NTD with his half life mod in both sprites, & maps. possibly with player & weapons as well. This is also y ive been unable to finish my CS:S beta skins part 3 so yea >> so much work & so little time to do any of it
part 3 pack may be finish sometime by next week tho. well trigger stuff seems to be very easy to me.