Forum

> > Stranded II > General > can anyone help me on my Mod??
Forums overviewStranded II overviewGeneral overviewLog in to reply

English can anyone help me on my Mod??

12 replies
To the start Previous 1 Next To the start

old can anyone help me on my Mod??

doraj054
User Off Offline

Quote
HELP:
1. How do you make a unit stay on top of an object?
     -they usually fall through and get stuck.
2. How do you make a unit walk on top of an object or walk
     on an object?
     -they don't walk on it or step on it, they just shake.
If you can help me, please reply on this thread. thank you.

DC you know anything about these? I'm having a really hard time.


========================================
Jarod's Mod - http://www.megaupload.com/?d=JZFVCUZS

old Re: can anyone help me on my Mod??

Vibhor
User Off Offline

Quote
DC has written
you can try col=3 or col=4 in the definitions of the objects. however I'm not sure if this is going to help.


I tried everything possible
it never worked

old Re: can anyone help me on my Mod??

Vibhor
User Off Offline

Quote
DontKnowToScript has written
Im not sure but try to change their pos in editor and get the script
On:load {
ai_stay "self",1;
}


That wont do it
you cannot place units on objects without using free movement
if he used that one then he will stay on the land and wont move an inch but not stay on the object

old still nothing though....

doraj054
User Off Offline

Quote
To: DC
     still nothing... units still fall through it....

To: DontKnowToScript
     well they stay and don't move but the stay on the platform of the map not on the object. if you put an object on the ground then you put the unit above the object, the unit will fall through it and stay on the ground. if it's a house you'll see the unit in it.. if it's a big rock.. you won't be able to see the unit... or you might see the unit but only half of it's body. it seems that the unit recognizes the center of the object.. notice when a lion's head appears inside your hut? or when your on top of a rock there head's strike through the rock.. so if it's possible that the center of the object can be redefined, maybe the units can walk on it but they never do.. i don't know? because i noticed units only walks on the platform not on objects.. i hope someone can figure this out. then S2 will be a great game to create such a fantasy story...

Anyway! Thank you guyz for the helps and concerns..
thank you DC
thank you DontKnowToScript
thank you Vibhor
Let me know if figure out something..
also let me know if there's something you can help in my Mod...
thank you again!

================================
Try my Mod...
http://www.megaupload.com/?d=JZFVCUZS

old Awesome Mod!!

Knightshadow
User Off Offline

Quote
doraj054

I have been playing Stranded 2, and various mods, for a couple of years now. I just had to drop you a line and say that you have really put some cool features, items, ideas, and lots of work, into this mod. I would really like to see this go to the next level.

With that being said - I have noticed a couple of bugs/issues, that I wanted to make you aware of.
1. When I encounter snakes; They can bite me (physical damage), Poison me (poison state), and even Kill me. However, when I try to kill them with bare hands, hammer, bow, etc. the game stops, and I get a memory access violation.

2. when playing random Islands, no matter what size or map type (hills, snow, swamp, etc.), The Easy game is always harder than the Normal game.

3. Initial spawning into a new map, almost always puts me into a shark, and even lion infested area - in the easy games. Normal games this doesn't happen so much.

I haven't really found anything else at this point, but I will continue to play Jarod's Mod. Keep up the good work.

old Re: can anyone help me on my Mod??

Psytechnic
User Off Offline

Quote
I downloaded your mod and ran it through the latest development build of SIIMV.

Here's your Error Report.
More >


If you have any questions, feel free to ask.

old Re: can anyone help me on my Mod??

Psytechnic
User Off Offline

Quote
The reason I give error reports is because:
1: You people can't get the latest development build of my SIIMV. It's on my PC and still in development.
2: It might point out a problem you've been having that you couldn't locate.
3: It encourages clean releasing, minimising the overall number of releases you have to make.
4: It gives an indication of the effort and detail the modder put into making it. If there are lots of errors, it could be indicative of a very shabby release. There are exceptions such as very large mods, but the less Errors, as always, the better.
5: It saves you to time of posting, someone complaining about an error, fixing, reposting, someone complaining about another error etc...

I haven't played the mod yet. I will later today and give my review.

old Re: can anyone help me on my Mod??

Knightshadow
User Off Offline

Quote
Hello Everyone. Just wanted to post an update.

Psytechnic - Excellent posts you have made regarding the error report. Quite a handy application for this type of work.

doraj054 - Again I would like to say, Nice work. Also wanted to point out an issue with Bears - It seems that their caves only spawn under water. I have tried several maps, and see the same thing each time. You can go and kill them, and you can collect meat, tooth, claws, and skins.

Also I had figured out that the problem with the snake the same day that Psytechnic released his post on the Errors. I have since modified the script to include poison in the loot, as opposed to unknown loot item #409. I have not yet encountered any of the golem's, but I have built almost every available structure, and have not encountered any further problems.

Semper Fi
To the start Previous 1 Next To the start
Log in to replyGeneral overviewStranded II overviewForums overview