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Englisch Beta 0.1.2.0 Suggestions & Ideas

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alt Re: Beta 0.1.2.0 Suggestions & Ideas

DevGru
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user EngiN33R hat geschrieben
user DevGru hat geschrieben
Also gas mask is just like a cheat, you wont get any damage from gas grenade.


And that's why it's gonna be obtainable only via console commands, like other cheaty weapons are.


Is it on the env_item entity?

alt Re: Beta 0.1.2.0 Suggestions & Ideas

DC
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parse console command? I don't get the point. you need parse in Lua to execute CS2D commands but you can enter CS2D commands in the console directly without parse. so parse as console command wouldn't make any sense.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

EngiN33R
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I agree, the Ctrl+V shortcut should append and not overwrite.

Also, it would be good if the 'lua' console command took everything after itself as a script and wouldn't need the script to be enclosed in quotation marks if it contains any spaces.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

WinterPwnd
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If its possible a bit graphics inprovement
New gamemode(s).
CSOFFICE shoud get new tileset (and get a bit extendet bcuz it doesnt look allot like the original)
When someone dies there is a body(sprite or idk), not just dissapearing.
Flashlight (just 4 fun)
More...

alt Re: Beta 0.1.2.0 Suggestions & Ideas

EngiN33R
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user WinterPwnd hat geschrieben
New gamemode(s).


What else can you possibly add to this game? There's quite enough game modes already.

user WinterPwnd hat geschrieben
CSOFFICE shoud get new tileset (and get a bit extendet bcuz it doesnt look allot like the original)


Users can do that themselves if they please.

user WinterPwnd hat geschrieben
When someone dies there is a body(sprite or idk), not just dissapearing.
Flashlight (just 4 fun)


As always, Lua. Because Lua was introduced so that people would make stuff like that and not bother the game maker with implementing them.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Kostyan1996
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I think, many players want two things:
1) Changeble speed, damage and weapon for NPC;
2) Making weapon scripts (new type of weapons, yes).
---
Ow, forgot, and squating or/and jumping throw obstacles (may change off, when making map).

alt Re: Beta 0.1.2.0 Suggestions & Ideas

KimKat
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If anyone asks I want more weapons to choose from such as splitter grenades or concussion grenades. How I'd like it to be is simple. The grenades should blur out the screen when they impact on a tile, so that nearby enemies will be effected. The blurring must also be massive just to make sure that you're not really able to see a whole lot but it should still be possible in order to provide a small chance of surviving being one of them. I hope this suggestion is of value.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

DevGru
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user KimKat hat geschrieben
If anyone asks I want more weapons to choose from such as splitter grenades or concussion grenades. How I'd like it to be is simple. The grenades should blur out the screen when they impact on a tile, so that nearby enemies will be effected. The blurring must also be massive just to make sure that you're not really able to see a whole lot but it should still be possible in order to provide a small chance of surviving being one of them. I hope this suggestion is of value.




Nuff said'

alt Re: Beta 0.1.2.0 Suggestions & Ideas

DevGru
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@user J4x: But CS2D is meant to be the top view version of CS 1.6, and it wont be like CS 1.6 if there's a CSS flashbang blur. Phenixtri is making CSS2D mod, you can ask him to make a script with flashbang blur.
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