Ideas For UnrealSoftware Site
2,052 replies I read everything what
Rainoth said (tl;dr? not today). It's true I must say.

Trust me, I'm an engineer |
DC approved
Super extra mod for CS2D (64), yeah!




There should be an option where you can select if you want to disable smileys in your post.
You could always wrap it with an inline code box, like this
:)
yep{code=inline}:){/code} (as square brackets instead)


There should be an option where you can select if you want to disable smileys in your post.
You could always wrap it with an inline code box, like this
:)
yep{code=inline}:){/code} (as square brackets instead)
Huh well didn't know this. However it would be way faster if there already was an option.
^^
Thanks by the way. I like the "new guy restriction" being used for multi-accounts.
I think that you need to wait 3 days before being able to like in the file archive.
I think that you need to wait 3 days before being able to like in the file archive.
@
Rainoth: I don't agree with you,
DC said it well. For my example, my first script was an edited file from the "samples" folder, but the second and subsequent were new here and it wasn't similar to any other script.


Admin/mod comment:

In 2% of cases a person actually improves or stops uploading until he improves.
28.06.15 05:28:24 pm
Preview the file images instead of clicking every link. Big images will be resized and linked to full size.
I have new idea , i think it will help , the idea is simple.
when i open a (in game) user profile and put the cursor on the "In game" a msg will pop up and say which server he is in and a button to launch the game and open the server he is in , user can choose if he want other to see the server he play in or no..
when i open a (in game) user profile and put the cursor on the "In game" a msg will pop up and say which server he is in and a button to launch the game and open the server he is in , user can choose if he want other to see the server he play in or no..


I still want to recall this:
Not a big deal though, but it'd be easy instead to go to the cs2d website and copy a specific URL faq link.
Not a big deal though, but it'd be easy instead to go to the cs2d website and copy a specific URL faq link.

I recently had to refer some to FAQ and I noticed a typo 'were'


@
Rainoth: Fixed, thanks.

@
Salad Fingers: This is not a new idea. I think I already declined it. Too lazy to search it though.

@
DC: Then you should add a search function in (big) threads, like this one.


@
Salad Fingers: This is not a new idea. I think I already declined it. Too lazy to search it though.

Oh, nevermind then
