Bug Reports
248 replies @
MarteszHU:

Quote:
You didn't answer completely. These two things can have influence. Is your graphics driver up-to-date? Which system are you using?
Trust me, I'm an engineer |
DC approved
Super extra mod for CS2D (64), yeah!



I think i found the source of the problem, i deleted an important file while modding

"True trolls never fail"
27.02.14 07:26:53 pm
I found a bug. I cant even call it bug anymore. Its more likely glitch... no I think my stranded is corrupted. I created thread about that sh*t. I will try to put there screenshot if I will be lucky and wont get blue screen.
25.01.16 02:09:00 pm
Hello!
I decided to sign up on this forum to raport this issue. Since I've been away of the game for years... I have Stranded 2 and ext mod 1.3.1(2?) Every time I start new game(mostly random island mode) parrots flying in "vertical" position! Even when they landed on the ground or trees - in horizontal.
Also fly under the surface.
Biggest problem is: Every time I build a storage(no matter which) after few days there is a bunch of parrots inside one of them. I mean they collide with texture of the storage and I must destroy that whole structure to kill these bastards. The sound of roaring all that parrots at once is painfull! I can't play this way.
Please take a closer look on this issue.
I decided to sign up on this forum to raport this issue. Since I've been away of the game for years... I have Stranded 2 and ext mod 1.3.1(2?) Every time I start new game(mostly random island mode) parrots flying in "vertical" position! Even when they landed on the ground or trees - in horizontal.
Also fly under the surface.
Biggest problem is: Every time I build a storage(no matter which) after few days there is a bunch of parrots inside one of them. I mean they collide with texture of the storage and I must destroy that whole structure to kill these bastards. The sound of roaring all that parrots at once is painfull! I can't play this way.
Please take a closer look on this issue.
@
Pagan_PL:
It is not related to the vanilla Stranded II Gold..
For parrots inside structure you can just go farthest away as you can from that structure, that make model to "disapear"

It is not related to the vanilla Stranded II Gold..
For parrots inside structure you can just go farthest away as you can from that structure, that make model to "disapear"
25.01.16 02:51:30 pm
Hi!
I get rid of it! Yayyyy!
Let me explain:
There was completly wrong animations in mods/s2ext/sys/Units/parrot.
For every one who have this problem just go to mods and original Mods/Stranded 2/sys/units and find the parrot + copy its animation parameters to ext mod units. These parameters are mess-up and it is completly different. Just open both units folders and You will see!
No more parot stuck! But I must destroy my stock one last time again Hahah!
Cheers!
EDIT: Man, It not helped with parrots but they fly with proper animations now.
EDIT 2: I need help!
I know from my own experience, when I create a map in map-editor, there is a black screen after hitting test map button. Thats occurs only sometimes but I decided to create a map today and spend 4 hours in building it. Now I can't play it because of black screen.
Any advices? PLEASE help!
I get rid of it! Yayyyy!

Let me explain:
There was completly wrong animations in mods/s2ext/sys/Units/parrot.
For every one who have this problem just go to mods and original Mods/Stranded 2/sys/units and find the parrot + copy its animation parameters to ext mod units. These parameters are mess-up and it is completly different. Just open both units folders and You will see!
No more parot stuck! But I must destroy my stock one last time again Hahah!
Cheers!
EDIT: Man, It not helped with parrots but they fly with proper animations now.
EDIT 2: I need help!
I know from my own experience, when I create a map in map-editor, there is a black screen after hitting test map button. Thats occurs only sometimes but I decided to create a map today and spend 4 hours in building it. Now I can't play it because of black screen.
Any advices? PLEASE help!
edited 1×, last 01.02.16 03:05:52 pm
I am unable to destroy berry bushes I planted. I placed them around my house and wanted to remove it. I started to punch it but nothing happened. I was able to destroy a few, but the rest were permanently. Some are able to go away, others not.
All the information I can give: I download the game about a year ago, so it may be an old addition. I planted the berry bushes a lot of saves ago. Only a handful are able to be destroyed. They gave leaves, but the ones that I planted that wouldn't break couldn't give any leaves and didn't make the sound effect normally made when I hit them. I tried for a while at different angles and on different berry bushes. Nothing worked.
All the information I can give: I download the game about a year ago, so it may be an old addition. I planted the berry bushes a lot of saves ago. Only a handful are able to be destroyed. They gave leaves, but the ones that I planted that wouldn't break couldn't give any leaves and didn't make the sound effect normally made when I hit them. I tried for a while at different angles and on different berry bushes. Nothing worked.
Lui
I'm not sure (since it's too long ago
), but maybe you can set them on fire to destroy them.
(and yes, it's a - already known - bug)


(and yes, it's a - already known - bug)

I'm actually working on Stranded III now with highest priority even though I said that I planned to release the next CC update first.
You should be able to go into the /sys folder:
1) Open the object_bushes.inf file in Notepad or another editor.
2) Scroll down to Berry Bush ID=46.
3) See the col=0 definition and change it to col=2
4) Click the SAVE in the top left FILE menu to save it.
fixed
edit: Please stop back and let us know if that fixed it. ty
1) Open the object_bushes.inf file in Notepad or another editor.
2) Scroll down to Berry Bush ID=46.
3) See the col=0 definition and change it to col=2
4) Click the SAVE in the top left FILE menu to save it.

edit: Please stop back and let us know if that fixed it. ty

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