To place it place Func_DynWall and name it "mirror" .
Every time you hit it, your current health will go to half.
If you shoot it having 1 HP you die.
This entity was suggested by @
Mora: .
It seems useless, but it can add some flavor to the gameplay.
Good to be added in wide areas to make the player think twice before random/blind shooting.
Also, looks nice.
edited 1×, last 21.06.14 05:15:57 pm
Approved by EngiN33R
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Entity-03-Damage Mirror
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