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addhook("kill","kill_point")
function kill_point(killer,victim)
	if rp_admin[killer]==true then
	rp_point[killer]=rp_point[killer]+3
	rp_msg2(killer,"000255000","You Get 3 Point From Killing Enemy "..player(victim,"name").." !")
	end
	if rp_vip[killer]==true then
		if rp_admin[killer]==false then
		rp_point[killer]=rp_point[killer]+2
		rp_msg2(killer,"000255000","You Get 2 Point From Killing "..player(victim,"name").." !")
		end
	end
	if rp_vip[killer]==false then
		if rp_admin[killer]==false then
		rp_point[killer]=rp_point[killer]+1
		rp_msg2(killer,"000255000","You Get 1 Point From Killing Enemy "..player(victim,"name").." !")
		end
	end
end
addhook("bombplant", "plant_point")
function plant_point(id)
	if rp_admin[id]==true then
	rp_point[id]=rp_point[id]+4
	parse("setscore "..id.." "..player(id,"score")+3)
	rp_msg2(id,"000255000","You Get 4 Points and 3 Score From Planting Bomb!")
	return 0
	end
	if rp_admin[id]==false then
	if rp_vip[id]==true then
	rp_point[id]=rp_point[id]+3
	parse("setscore "..id.." "..player(id,"score")+3)
	rp_msg2(id,"000255000","You Get 3 Points and 3 Score From Planting Bomb!")
	return 0
	end
	end
	if rp_admin[id]==false then
	if rp_vip[id]==false then
	rp_point[id]=rp_point[id]+2
	parse("setscore "..id.." "..player(id,"score")+3)
	rp_msg2(id,"000255000","You Get 2 Points and 3 Score From Planting Bomb!")
	return 0
	end
	end
end
addhook("bombdefuse", "defuse_point")
function defuse_point(id)
	if rp_admin[id]==true then
	rp_point[id]=rp_point[id]+7
	parse("setscore "..id.." "..player(id,"score")+5)
	rp_msg2(id,"000255000","You Get 7 Points and 5 Score From Defusing Bomb!")
	return 0
	end
	if rp_admin[id]==false then
	if rp_vip[id]==true then
	rp_point[id]=rp_point[id]+6
	parse("setscore "..id.." "..player(id,"score")+5)
	rp_msg2(id,"000255000","You Get 6 Points and 5 Score From Defusing Bomb!")
	return 0
	end
	end
	if rp_admin[id]==false then
	if rp_vip[id]==false then
	rp_point[id]=rp_point[id]+5
	parse("setscore "..id.." "..player(id,"score")+5)
	rp_msg2(id,"000255000","You Get 5 Points and 5 Score From Defusing Bomb!")
	return 0
	end
	end
end
addhook("bombexplode", "explode_point")
function explode_point(id)
	if rp_admin[id]==true then
	rp_point[id]=rp_point[id]+7
	parse("setscore "..id.." "..player(id,"score")+5)
	rp_msg2(id,"000255000","You Get 7 Points and 5 Score From Exploding Bomb!")
	return 0
	end
	if rp_admin[id]==false then
	if rp_vip[id]==true then
	rp_point[id]=rp_point[id]+6
	parse("setscore "..id.." "..player(id,"score")+5)
	rp_msg2(id,"000255000","You Get 6 Points and 5 Score From Exploding Bomb!")
	return 0
	end
	end
	if rp_admin[id]==false then
	if rp_vip[id]==false then
	rp_point[id]=rp_point[id]+5
	parse("setscore "..id.." "..player(id,"score")+5)
	rp_msg2(id,"000255000","You Get 5 Points and 5 Score From Exploding Bomb!")
	return 0
	end
	end
end
addhook("hostagerescue", "rescue_point")
function rescue_point(id)
	if rp_admin[id]==true then
	rp_point[id]=rp_point[id]+4
	parse("setscore "..id.." "..player(id,"score")+2)
	rp_msg2(id,"000255000","You Get 4 Points and 2 Score From Rescuing Hostage!")
	end
	if rp_admin[id]==false then
	if rp_vip[id]==true then
	rp_point[id]=rp_point[id]+3
	parse("setscore "..id.." "..player(id,"score")+2)
	rp_msg2(id,"000255000","You Get 3 Points and 2 Score From Rescuing Hostage!")
	end
	end
	if rp_admin[id]==false then
	if rp_vip[id]==false then
	rp_point[id]=rp_point[id]+2
	parse("setscore "..id.." "..player(id,"score")+2)
	rp_msg2(id,"000255000","You Get 2 Points and 2 Score From Rescuing Hostage!")
	end
	end
end